![]() 14:37:20.945808 | client | 1 | browser | Navigate called without an existing browser! 14:37:20.818206 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver ‘4.6.0 NVIDIA 388.13’ by ‘NVIDIA Corporation’ on ‘GeForce GTX 770/PCIe/SSE2’ 14:37:20.817705 | client | 1 | game_engine | Finished OpenGL Initialization 14:37:20.817705 | client | 1 | game_engine | Creating OpenGL Context 14:37:20.413338 | client | 1 | game_engine | Creating OpenGL Window 14:37:20.413338 | client | 1 | game_engine | Determining window placement 14:37:20.402326 | server | 0 | mod stonehearth.ai.service | enable_cpp_compound_action is on 14:37:20.401826 | server | 0 | mod stonehearth.ai.service | enable_cpp_placeholders is on 14:37:20.380813 | server | 1 | mod radiant | lua controller lifetime tracking set to “nil” 14:37:20.367804 | server | 0 | physics.navgrid | subspace pathfinder is enabled ![]() 14:37:20.362800 | server | 1 | resources | could not find resource for brewerymod/manifest.json while processing mixintos for archipelago_biome. 14:37:20.362800 | server | 1 | resources | could not find resource for stonehearth/locales/pt-BR.json while processing mixintos for archipelago_biome. 14:37:20.328274 | server | 1 | resources | Modules have been modified by the user! 14:37:17.709058 | server | 0 | core.system | Initializing crash reporter ![]() I get on the next morning and load the same world.14:37:17.695031 | server | 1 | app | Stonehearth Version 0.24.0.843 (圆4) ![]() We both reach a stopping point and decide to call it quits for the night. You have about 10 settlers, I have about 8. Let's say you and I start a world together. Originally posted by DormantGames:Starmachine's pretty much nailed the first question and second question (Unless you count mines you make yourself) Your friend will get to place their own flag and initial firepit, so you can both make 2 different towns or one large one, trade with each other using the multiplayer menu and even lend settlers to other players to assist them in their tasks if you have idle folk!Īs far as I'm aware, there's no way by default to wage war on each other, but I do remember seeing a mod in the steam workshop which allowed players to attack each other.Įdit: Also, due to the fact the host has the server run on their computer, the person with the strongest PC of the players should be made to host. The moment the friend connects and starts "Embarking", they are at now creating their settlers, choosing their race, equipment and what not, just like you did, except they don't get to generate a map or choose biome/difficulty. ![]() Friend will get invite instantly and the multiplayer menu will indicate they are connecting > Embarking, then finally > Online. Click the drop down arrow beside your friends name and then click "Invite to Game"ġ1. Find a friend you wish to invite to the game.ġ0. At the top of the multiplayer menu which opens up, there should be an invite button. It looks like a shop sign, then click it.Ĩ. Find the multiplayer button located in the hotbar, right-most side of the hotbar. Set down your initial flag to spawn your settlersħ. Set up your characters and choose starting equipmentĥ. Click Multiplayer on Main Menu and choose max playersģ. Starmachine's pretty much nailed the first question and second question (Unless you count mines you make yourself)įor question 3, I just spent 14 hours last night trying it out. ![]()
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